I don't do design work often, but this one has been floating around in my head for a while.
Show your Texan pride with my new design at http://www.cafepress.com/midnightskydesign.
Cafe Press Midnight Sky Design
Friday, December 5, 2014
Thursday, December 4, 2014
I'm Back!
Hi Internet!
I know it been a while... long story short, at the end of October I quite my fast food job to freelance full time. I plan to start looking for full time jobs at studios again after the first of the year. I wanted to share with you my first 3D short commission.
It has been quite a task. I agreed to do this for a couple hundred as long I could use it for my portfolio. (It should be noted though that the client has also sent chocolate from their shop) We went with the understanding that we are both small businesses so we can help each other. I was bit rusty since it been a while since I've done 3D animation. Boy did it take longer than I thought. I have no idea why I though I could get it done within a couple of weeks... I think in the future I might have someone help me with rigging, as the arms where not as functional as I'd wanted. I was also ignorant of the differences of Maya Lt and Maya... I did all this animation in Maya Lt only to find out it didn't have a renderer. I had to convert all 24 characters to .fbx files... it didn't all go smoothly. In end, lessons learned, and considering what I was up against, I'm quite satisfied with the end product.
Maybe in a year or so I can redo this and make it even better.
I know it been a while... long story short, at the end of October I quite my fast food job to freelance full time. I plan to start looking for full time jobs at studios again after the first of the year. I wanted to share with you my first 3D short commission.
It has been quite a task. I agreed to do this for a couple hundred as long I could use it for my portfolio. (It should be noted though that the client has also sent chocolate from their shop) We went with the understanding that we are both small businesses so we can help each other. I was bit rusty since it been a while since I've done 3D animation. Boy did it take longer than I thought. I have no idea why I though I could get it done within a couple of weeks... I think in the future I might have someone help me with rigging, as the arms where not as functional as I'd wanted. I was also ignorant of the differences of Maya Lt and Maya... I did all this animation in Maya Lt only to find out it didn't have a renderer. I had to convert all 24 characters to .fbx files... it didn't all go smoothly. In end, lessons learned, and considering what I was up against, I'm quite satisfied with the end product.
Maybe in a year or so I can redo this and make it even better.
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